@startuml
sprite $playlist_add_check [48x48/16] {
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}


!define MATERIAL_PLAYLIST_ADD_CHECK(_alias) ENTITY(rectangle,black,playlist_add_check,_alias,MATERIAL PLAYLIST_ADD_CHECK)
!define MATERIAL_PLAYLIST_ADD_CHECK(_alias, _label) ENTITY(rectangle,black,playlist_add_check,_label, _alias,MATERIAL PLAYLIST_ADD_CHECK)
!define MATERIAL_PLAYLIST_ADD_CHECK(_alias, _label, _shape) ENTITY(_shape,black,playlist_add_check,_label, _alias,MATERIAL PLAYLIST_ADD_CHECK)
!define MATERIAL_PLAYLIST_ADD_CHECK(_alias, _label, _shape, _color) ENTITY(_shape,_color,playlist_add_check,_label, _alias,MATERIAL PLAYLIST_ADD_CHECK)
skinparam folderBackgroundColor<<MATERIAL PLAYLIST_ADD_CHECK>> White
@enduml